PCSX2 is an open source Playstation 2 emulator. Its purpose is to mimic
the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers
and a Virtual Machine which manages hardware states and PS2 system memory.

portaudio is an optional dependency.

NOTE:

  * Builds using clang require that wxGTK3 is also built with clang.

To build debugging symbols for PCSX2 use:
  DEBUG=yes ./pcsx2.SlackBuild

Alternatively a devel build can be used:
  DEVEL=yes ./pcsx2.SlackBuild

If a debug or devel build is used, asan support can also be built:
  ASAN=yes ./pcsx2.SlackBuild

The following environment variable will be required to use asan:
  ASAN_OPTIONS=allow_user_segv_handler=1:abort_on_error=1
